Intern at Blinking Eye Media
Computer Games | Greater New York City Area, US
I am a recent graduate from Bloomfield College with a Bachelor's degree in Game Design. I am very experienced in most 3D/2D art applications, with a strong understanding of 3D modelling, character setup, animation, and composition for both film and games. Currently working on touching up projects for my portfolio and demoreel. Looking for jobs in both the film and Video game industry.
Unreal UDK Editor: 1yrs
Broad understanding of Game Design and asset pipelines.
Having extensive experience and knowledge with:
-Texture creation(diffuse, bump, etc.)
-Skeletal setup(rigging, skinning)
-Composition in both Maya and Aftereffects(camera animation, lighting, etc)
- 3D FX(fur, cloth, particles and fluids).
Intern / Blinking Eye Media
Blinking Eye Media is a Professional outsourcing company who works on a variety of projects for different types of companies. As well as developing it's own animations.
Web Designer / Assistant / Bloomfield College
Design buttons, logos, banners, web pages, and posters for Faculty Technology Showcase website.
Assisted with College's Blackboard and created signup lists for students and classes
Set up computers and other media equipment for showcase
Temporary Tester / KAOS Studios/THQ
I was invited to THQ's, Kaos Studios in Manhattan, after filling out a questionnaire, to test the multiplayer gameplay of their new AAA game title, HomeFront. Tested the game for two hours in one sitting, playing against the developement team and asked questions about certain aspects of the game as I experienced them. Then assigned to filled out a questionnaire detailing my thoughts about the gameplay mechanics, structure, and design after playing for the first time.
Invited for Testing At Kaos Studios, THQ for their upcoming game: Homefront (www.homefront-game.com)
Best employee of the year 2010, BC CTLT: Technical Assistant
Deans List 2009 Spring-fall semester
2010 Spring semester
Who's Who Among Students: American Universities & Colleges, 2010
3D modeling, texturing, rigging, animating, and rendering. I strive everyday to have a greater knowledge and understand of 2D/3D digital art. I have a passion for all aspects of Game Developement, with character design & art being my favorite part in the process. From developing a character background and appearance to watching my creations interactively come to life, it is a discipline I hope to master one day.